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Pillars of eternity gamepedia
Pillars of eternity gamepedia







pillars of eternity gamepedia

Used in wilderness challenges, and for contributing specialized knowledge of nature or alchemy.Īt first level, a character only has their initial class and background bonuses to skills. Note: After 6th rank, the previously earned bonuses become more powerful in the same order they were received (for a max of 3 levels of bonuses). Rank 6 - Bonus Damage vs Flanked Enemies.The first six ranks grant the following bonuses: Anything above and picking or disarming is not possible.Įach level of mechanics also grants +3 accuracy for own traps per level.įor any mechanical purposes, such as interacting with machines, disarming and arming traps or mechanisms, etc.Īllows characters to choose from a variety of long-term bonuses each time they camp. If it's one level higher, it costs a variable amount of lock picks (the higher the level, the more lock picks it needs). If the difficulty level is equivalent or lower than the Mechanics rating, it's free. This skill allows you to disarm traps and pick locks. Makes it easier to open locks, find and disable traps, and place traps of your own.Īlso needed to find hidden loot and switches, as neither Perception nor Stealth do this. Rank 12 can use level 6 scrolls (the highest scroll level in Pillars of Eternity: The White March - Part II)įor picking up on relevant historical or cultural contexts, contributing general knowledge, or using own mastery of lore in conversation.Rank 10 can use level 5 scrolls (the highest scroll level in Pillars of Eternity without expansions).Which level is available is determined by dividing the Lore score by 2 (with a minimum of 1). Used in interactions that require physical exertion, such as climbing, jumping, running, or swimming.Ī character's accumulated miscellaneous knowledge and trivia, often of occult or esoteric topics Heals a base of 20 + (4×Athletics) Endurance.A higher Athletics score increases the effect of Second Wind Once per encounter, characters with Athletics can use the Second Wind ability to recover lost Endurance. retrieving the dragon egg during Nest Egg, where you can pick a character with a high Athletics score).Īllows characters of any class to attempt to avoid being seen or heardĬan stay close to NPCs in scouting mode for a longer period without being seen Mechanics are used) and scripted interactions where it's possible to select a character to carry it out (i.e. Other party members can use their skills in regular gameplay (the game will automatically select the character with the highest applicable score whenever eg. a dialogue option that requires 8 Lore won't be available to a Watcher with 7 Lore, even if they have Durance with 12 Lore in the party). Notably, only the Watcher's skills are taken into account in dialogue (i.e. How the player character or their followers can interact with the world around them. Skills come to play in a variety of different contexts and partially determine 3.2 Talent skill bonuses for main character.3.1 Class and Backround innate skill bonuses.









Pillars of eternity gamepedia